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Why I’m Excited for Final Fantasy XII: The Zodiac Age

Final Fantasy XII was one of the best RPGs on the PlayStation 2. Released back in 2006, it revolutionised both the Final Fantasy series and RPGs at the time. It modernised the turn-based combat system the series had been using into a more real-time hybrid, while still managing to keep the strategic gameplay and allow players the time to choose actions if they wished. It also featured stellar voice acting for it’s generation and was backed up by the wonderful world of Ivalice, which had appeared in many other Yasumi Matsuno games.

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Now Square Enix has announced a remastered version for PlayStation 4 under the title of Final Fantasy XII: The Zodiac Age. So why am I really excited to revisit Princess Ashe and her crew on their quest to gain freedom for Dalmasca?

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Well the biggest new feature here for English speaking fans is this remaster is based on the updated Internal Zodiac Job System version of Final Fantasy XII that was never released outside of Japan. More than just a simple update, it made huge changes to the fundamental gameplay of the original by including specific jobs you could assign to each character to further define their personality and role in the story. There are also many tweaks made to balance the game and the combat systems. Ultimately it will play like a familiar, yet vastly different game to the original.

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Other less dramatic changes involve updated visuals and character models, the ability to speed up the gameplay, the inclusion of both the English and Japanese voice tracks and the always welcome re-orchestrated soundtrack by the legendary composer Hitoshi Sakimoto.

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So if you want to experience an RPG that’s gameplay systems were ahead of it’s time, both updated for returning fans and new players alike, then you should be excited to play Final Fantasy XII: The Zodiac Age.

 

 

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