Tag Archives: ffvii

Top 5 Mini Games in Final Fantasy VII

The Final Fantasy series is no stranger to Mini games or including scenarios that change up the main gameplay style. From card games, to underwater sports games, to even learning lines for an Opera performance these diversions added variety to the main narrative. Final Fantasy VII took these ideas to another level and added a plethora of mini games that were either ingrained in the main story or fun extras to earn rare rewards. Here are the Top 5 best mini games to distract you from taking down Sephiroth:

1. – Midgar Motorcycle Chase (G-Bike) –

After the climatic battle with Rufus at the top of Shinra HQ the party escape Midgar by stealing a truck and being chased down the highway by Shinra guards. Cloud follows on a motorcycle and the player is tasked with protecting the truck and slicing through the Shinra attackers. While initially part of the main game, the player can play G-Bike again at the Gold Saucer later in the game earing points for taking down other bikes.

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2. – Snowboarding (Icicle Inn) –

After obtaining the snowboard and map from the village at Icicle Inn, Cloud rides a snowboard down the mountain through various routes before landing in the Great Glacier. The paths you take result in where you start your trek through the Glacier. Later in the game Snowboarding can played at the Wonder Square in the Gold Saucer and Cid and Tifa can be controlled instead of Cloud. The player can compete in time trials and unlock different courses to race on.

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3. – Battle Square and Speed Square Shooting Rollercoaster (Gold Saucer) –

Final Fantasy VII had its own amusement park known as the Gold Saucer that housed numerous mini games itself. Each different Square of the Gold Saucer had different events to participate in, such as partaking in the medieval play on the date with Aeris, Tifa or Yuffie (you skip the play if you win a date with Barret). Although the biggest attractions are the Battle Square where you fight a set number of battles with increasing handicaps imposed upon you to gain rare items like Cloud’s Level 4 Limit Break; Omnislash and the Shooting Rollercoaster which plays like an on-rails shooter where you rack up point for hitting targets.

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4. – Chocobo Breeding and Racing (Gold Saucer) –

Your first encounter with a Chocobo will usually be when you can catch one to ride over the Marshes and avoid the Midgar Zolom or when you must come first in a Chocobo Race to win your freedom from Corel Prison. After that you can either bet on Chocobo Races or breed your own and ride them to win items and rewards. Chocobo Breeding is extensive and later in the game you can breed different colour Chocobos that have new abilities like crossing rivers and mountains to allow you to explore the World Map and find extremely strong Materia in hidden caves such as the Knights of the Round Summon and Quadra Magic.

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5. – Tower Defence (Fort Condor) –

Once you have access to Fort Condor you can help the villages defend the giant Condor that has makes its home above the reactor on top of the mountain. It is played again in the main game to stop the Shinra from gaining the Huge Materia. It plays like a strategy tower defence game where you buy different soldier types and place them on the field to defeat and block the advance enemy troops.

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What are your favourite mini games in Final Fantasy VII and how do you think they will be updated in the remake?

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Filed under Final Fantasy Series, Top 5 Lists

Final Fantasy VII Remake

The reunion at hand may bring joy, it may bring fear, but let us embrace whatever it brings. For they are coming back…

Almost 20 years ago, Final Fantasy VII was unleashed on the original PlayStation and burned itself into the hearts and minds of many people. It is still a highly regarded RPG and looked back upon fondly by the millions that played it. Whether it was the 3D graphics, the impressive (at the time) FMV sequences, the sensational soundtrack, the atmospheric and intriguing world, the lovable and iconic characters, the strategic turn-based battle system, the emotional and quirky narrative or just a combination of all of those things and more, few games have the immense reputation as Final Fantasy VII. Now it is going to be remade anew!   

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Final Fantasy VII is my favourite game of all time and for years I often wondered what a remake would be like, honestly it brought equal parts excitement and fear. Final Fantasy VII is very much a product of its time, for both good and bad, but it’s what makes it what it is. By updating the game to modern standards it would no doubt look amazing… but, would voice acting destroy the beauty of the soundtrack? Would the battle gameplay be changed and the material system diluted? Would the narrative lose some of it’s more unique and bizarre moments? And would the lack of original creators like Hironobu Sakaguchi, Nobuo Uematsu and Masato Kato that no longer work at Square be sorely missed? These… these were the questions that I could never answer.

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Despite these reservations, I cannot deny my excitement for this remake. To revisit this world again and see it in a completely new light. The moody and sombre Midgar, the mysterious and eerie City of the Ancients, the wild and wacky Gold Saucer, the intimidating Junon, there are so many fantastic locations in Final Fantasy VII to explore. The details were exceptional on the pre-rendered backgrounds and they were really highlighted by the cinematic camera angles. The remake has a great opportunity to really breathe new life into this world and amaze the player with its scope and diversity.

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I also can’t wait to see how they adapt the story, both the truly emotional and heartfelt moments, but of course the funny and weird ones just as much. Final Fantasy VII deals with some harsh and realistic themes. Aeris’ death scene, Dyne’s mass murder at the Battle Square and emotional exchange with Barret before his suicide, Zacks original brutal and stoic death, Shinra dropping the Sector 7 plate and killing thousands, juxtaposed over the heroes blowing up the Mako reactors and killing innocent civilians themselves and of course Sephiroth losing his mind and setting Nibelheim ablaze and walking through the flames.

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In contrast it also has plenty of funny moments that really give it an identity all of its own. I hope we get to see scenes like Cloud dressing up as a girl to infiltrate Don Corneo’s Mansion, Tifa slapping Scarlet on top of the Junon Cannon, Red XIII disguised as a sailor walking on two legs (and Barret dressed as a marshmallow), Aeris and Cloud participating in the Play on their Gold Saucer date (or Tifa, Yuffie or… Barret), Cloud trying to get into the Shinra Parade unnoticed and especially Cid telling everyone to sit down and drink their God damn Tea!

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Sure, changes will be made. The battle system will be changed to something more modern and adopt a turn-based, real time hybrid, some story segments will be altered, voice acting will be present and some of the mini-games may be cut. But based on the latest trailer Square Enix and Tetsuya Nomura look to be staying as faithful as possible and aiming to recapture the vibe and soul of the original game. We will always still have the original Final Fantasy VII that we can go back and play anytime, but I am happy to embrace this reimagining of Cloud’s journey and be excited to discover everything all over again…
Besides, there ain’t  no getting off this train we’re on, so… Let mosey!

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